Ludia is the Goddess of Deception. Her disciples have heightened ability to lay traps and steal cards from other player's decks.
Powers[ | ]
1. Give a creature hidden for 1 turn and deal 1 damage to it.
2. Your god power becomes a copy of your opponent's. Foresee 1 on top of your opponent's deck.
3. Add a random card from your opponent's god to your hand.
4. Give a creature +2 strength and it gains sleep at the end of your turn.
Cards in Core and Genesis include:
- A Real Man
- A Toast to Peace
- Ambush
- Ancient Curse
- Annoying Bureaucrat
- Anti-Magic Expert
- Apate Conspirator
- Assassin's Aim
- Avatar of Deception
- Charm
- Cutthroat Insight
- Dark Knives
- Darkdream Hex
- Deception, Unshrouded
- Dionysian Drunk
- Double Dealer
- Exorcise
- False Peace
- Felid Assassin
- Fill the Coffers
- Gleeful Pillager
- Guerilla Sabotage
- Hall of Mirrors
- Hasty Trade
- Heads or Tails
- Hunting Trap
- Identity Thief
- Ignean Roulette
- Inconspicuous Carriage
- Jinxblade Duelist
- Kidnapper
- Labyrinth Minotaur
- Laertes' Vendetta
- Lightfoot Informant
- Lokian Disciple
- Lord of Whispers
- Made Mark
- Makeshift Shiv
- Mana Thief
- Master of Surprises
- Me Two Three
- Merchant Prince
- Mimicus
- Mirror, Mirror
- Mugging
- Needle-Fang Chameleon
- Nethersaur
- Nightmare
- Overclock
- Pickpocket
- Rapture Dance
- Reconnaissance
- Shade Walker
- Shady Merchant
- Sleep Dart
- Slip Blade
- Smoke Bomb
- Spellbound
- Spellstealer
- Switch Duelist
- Thalia, Charite Temptress
- The Mastermind
- Three's a Crowd
- Trapdoor
- Trapdoor Assassin
- Umber Arrow
- Uncanny Rogue
- Underhand Thug
- Vault Vagabond